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Cake day: February 26th, 2024

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  • One trick is to tell stories that don’t go anywhere. Like the time I caught the ferry to Shelbyville? I needed a new heel for m’shoe. So I decided to go to Morganville, which is what they called Shelbyville in those days. So I tied an onion to my belt, which was the style at the time. Now, to take the ferry cost a nickel, and in those days, nickels had pictures of bumblebees on 'em. “Gimme five bees for a quarter,” you’d say. Now where were we? Oh, yeah. The important thing was that I had an onion on my belt, which was the style at the time. They didn’t have any white onions, because of the war. The only thing you could get was those big yellow ones…










  • I haven’t played Morrowind, but I hear that you can connect to an enemy with a hit, and then a die roll determines whether that actually happens. It seems to me that while such a feature would be good for making a character with their own unique strengths, it would be damaging to the immersion required to inhabit that character. Thus, immersion building features that make the character do what the player does, can easily be considered roleplaying features.