I have a thick as a brick vinyl from 1972 and it’s still in a great condition :) i know it’s not suitable for 8-channel recordings or anything, but maybe we should’ve invested in that type of research.
I have a thick as a brick vinyl from 1972 and it’s still in a great condition :) i know it’s not suitable for 8-channel recordings or anything, but maybe we should’ve invested in that type of research.
that’s fair.
i have it set up on a headless server running alpine linux and it has libtorrent2 in its repos. i did exactly as i explained and got it workin, so i was assuming lots of things, apparently.
the site 404s.
here’s my ¢2:
Are you planning to compile the programs on the thin client? Although rust runs efficiently on a lot of hardware, compiling is gut-wrenching.
I have an rPi 1B running as a lightweight server and both rust and c++ applications take hours to compile (some of them take over a DAY). so, interpreted languages might be what you’re looking for. my favorite is python. most distros have a lot of native packages in their repos. albeit a little weird to work on, perl is great, too.
you can start out with wayfire, as it has basic a panel included.
simple cuts and joinery
is it woodwork? then there’s a decent workbench https://github.com/dprojects/Woodworking
check out other workbenches, too https://wiki.freecad.org/External_workbenches
i think gnome and kde both have graphical interfaces for this. i like doing config files.
she was just happy for me.
i’m not trying to convert her, it’s just that i’m comfortable in doing this, it feels natural to me.
because this video is a beginners guide and ventoy is irrelevant for that topic, yet here you are still talking about it.
wow, really wow.
i saw veronica talk about ventoy weirdos on mastodon, and here you are.
your best bet would be i2p
is this a blender reference, too?
i’m all for periodic contributions through channels like open collective but bounties rarely get to the point of being persuading.
for a couple of years now my favorite foss project has been blender bim addon and its community osarch.
it has a unique aspect. the software stack it’s trying to be an alternative of includes giants like autodesk, nemetchek etc. although it’s a gigantic shoe to fill, it has been really really successful at doing what it’s doing. i have been using it for a year now and cannot fathom to go back.
the community consists of experienced construction sector people and a decent amount of them are directly involved in the software development, be it coding, bug triage, educational content, technical support etc.
i guess the thing that makes a project tick is having a working state software, the degree to which is not important, and being community oriented.
this is literally how we work now in construction. because everything is digital people think that this is an acceptable approach. all my costing files are purposefully extremely dynamic.
you want to add another floor? no problem.
you want to change some floors from 3 bedroom to 2 bedroom? no problem.
you want to remove a parking floor and have outside parking? no problem. you don’t want to have low hanging beams? no problem.
and so on and so on…
i know i should not be working like this, but sometimes i have to.
ifc is an iso standard for 3d construction projects, which includes all aspects of a building data. because ifc is in human-readable form, versions of the same project can be diffed, hence ifc git.
this is a really underappreciated project.
how is that vi-inspired? shortcut for quitting is just q!!!
tell him “breathe bro”