Rewriting projects from scratch by definition represent big step backwards because you’re wasting resources to deliver barely working projects that have a fraction of the features that the legacy production code already delivered and reached a stable state.
Joel’s point was about commercial products not programming languages. I’m not the one misunderstanding here. When people talk about using Rust, it’s not talking about rewriting every single thing ever written in C/C++. It’s about leaving C/C++ behind and moving on to something that doesn’t have the issues of the past. This is not about large scale commercial rewrites. It’s about C’s inability to deal with these problems.
You are just showing the world you failed to read the article.
sure thing bud.
Also, it’s telling that you opt to frame the problem as "a project is written in C instead of <insert pet language> instead of actually secure and harden existing projects.
I didn’t say that and you know it. Also it’s quite telling (ooh, I can say the same things you can) that you think “better language” means “pet language”. Actually laughable.
Joel’s point was about commercial products not programming languages. I’m not the one misunderstanding here. When people talk about using Rust, it’s not talking about rewriting every single thing ever written in C/C++. It’s about leaving C/C++ behind and moving on to something that doesn’t have the issues of the past. This is not about large scale commercial rewrites. It’s about C’s inability to deal with these problems.
sure thing bud.
I didn’t say that and you know it. Also it’s quite telling (ooh, I can say the same things you can) that you think “better language” means “pet language”. Actually laughable.