Just to add, I’d argue dotnet has one of the best sets of guidance on style. It goes beyond just naming and towards how to structure code for easier consumption and consistency. People love to dump on MSFT, but the dotnet platform is superb.
Highly agree. I’ve been writing code since I was in the single digits and while these days I write mostly Python, Haskell, and C++, I was blown away by the quality of C# and dotNET’s documentation (used it for a few Unity projects) to the point I actually miss it and am considering C# for a Godot project.
I’m not at all a fan of Windows, Office, Azure etc but Microsoft truly got C# right.
Just to add, I’d argue dotnet has one of the best sets of guidance on style. It goes beyond just naming and towards how to structure code for easier consumption and consistency. People love to dump on MSFT, but the dotnet platform is superb.
https://learn.microsoft.com/en-us/dotnet/standard/design-guidelines/
Highly agree. I’ve been writing code since I was in the single digits and while these days I write mostly Python, Haskell, and C++, I was blown away by the quality of C# and dotNET’s documentation (used it for a few Unity projects) to the point I actually miss it and am considering C# for a Godot project.
I’m not at all a fan of Windows, Office, Azure etc but Microsoft truly got C# right.
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