Sony has published a patent that talks of amending in-game difficulty levels in real time as a player perhaps struggles or succeeds with certain elements
That’s a good suggestion. I’d say they shouldn’t be able to patent it either. Things like computer/player assist, have been implemented before. Not to mention, these broad patents are harmful to end users as well as smaller devs.
I don’t even know how you could patent it or uphold a patent on it. Maybe the way you advertise it, but there’s no way you could uphold any sort of claim that a game feels easier or harder at any given point enough to make a legal claim.
That’s a good suggestion. I’d say they shouldn’t be able to patent it either. Things like computer/player assist, have been implemented before. Not to mention, these broad patents are harmful to end users as well as smaller devs.
I don’t even know how you could patent it or uphold a patent on it. Maybe the way you advertise it, but there’s no way you could uphold any sort of claim that a game feels easier or harder at any given point enough to make a legal claim.