(enough for highest quality at 4K) yes the game seems to have s* optimisation.
RT = Ray tracing PT = Path Tracing FG = Frame Generation
Source : https://www.techpowerup.com/review/alan-wake-2-performance-benchmark/
(enough for highest quality at 4K) yes the game seems to have s* optimisation.
RT = Ray tracing PT = Path Tracing FG = Frame Generation
Source : https://www.techpowerup.com/review/alan-wake-2-performance-benchmark/
Yeah, as someone that got bored in the first part of the first one, what could possibly justify this for the series?
Honest question. Do they need to look like actual people before the shadow monsters or whatever attack?
Because mostly the series seemed to be about picking up collectables in the dark while hoping your flashlight doesn’t go out.
I mean, I know many people like the series. I agree it doesn’t seem like it should be terribly demanding though. I may just be wrong and maybe it’s meant to be the best graphics ever, but I suspect that on release we’ll see a lot of “meh” and potentially backlash if these reqs don’t translate into something no one has seen before.