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Not the most optimized thing, as it’s still heavy on the CPU and I needed to use SpecialK to tighten the frame pacing with low latency, but seems to run pretty well overall on a 5600X and 3080. The cpu is definitely the more demanding part of it, what with DLSS etc. but the graphics would scale well to weaker GPUs for sure.
I also liked it supports DLAA and not just DLSS.
The benchmark is more demanding than the average play session.