I just played them back to back (again) starting with AM2R.
I definitely prefer AM2R, but some of the mechanics of SR are just absolutely amazing.
I loved them both so much, and even though they had the same story it really didn’t matter much. They were different enough that the experiences felt separate somehow.
My lady bought Dread for me when it first came out and I got lost and quit, but I can’t wait to start over. I was super busy at work and it kind of messed me up on it.
If you haven’t played it yet, get Axiom Verge. Hands down my favorite Metroidvania (that isn’t Metroid or Castlevania). It is a truly amazing experience. And of course if you haven’t played Castlevania: Symphony of the Night you are TRULY cheating yourself. Hands down one of the most spectacular games I’ve ever played. If I play it again (and I will) it will probably be the 9th or 10th time. Last time I beat it on PSP. Holy shit! What a game. Its the game that put “vania” in Metroidvania. It took everything Super Metroid did right and expanded on it. A different feel, but absolutely the same kind of game all the way to its core.
Dread is great, the smoothness of movement is so good that it kinda makes it hard to go back to the GBA Metroids. You mentioned getting lost, but one of my complaints with Dread is that it plays a bit too linearly compared with older Metroids. Basically everytime you get a new ability, there will be a path in your immediate vicinity afterwards that requires the new ability. That path will probably go through some areas you’ve already been in, but there will be a sequence of new rooms only accessible with your new ability that will take you directly to where you’re supposed to go next.
I don’t know how I got lost really. I remember this big machine and not long after that I was stuck. After I finish RDR2 I’ll probably load it back up.
I just played them back to back (again) starting with AM2R.
I definitely prefer AM2R, but some of the mechanics of SR are just absolutely amazing.
I loved them both so much, and even though they had the same story it really didn’t matter much. They were different enough that the experiences felt separate somehow.
My lady bought Dread for me when it first came out and I got lost and quit, but I can’t wait to start over. I was super busy at work and it kind of messed me up on it.
If you haven’t played it yet, get Axiom Verge. Hands down my favorite Metroidvania (that isn’t Metroid or Castlevania). It is a truly amazing experience. And of course if you haven’t played Castlevania: Symphony of the Night you are TRULY cheating yourself. Hands down one of the most spectacular games I’ve ever played. If I play it again (and I will) it will probably be the 9th or 10th time. Last time I beat it on PSP. Holy shit! What a game. Its the game that put “vania” in Metroidvania. It took everything Super Metroid did right and expanded on it. A different feel, but absolutely the same kind of game all the way to its core.
Dread is great, the smoothness of movement is so good that it kinda makes it hard to go back to the GBA Metroids. You mentioned getting lost, but one of my complaints with Dread is that it plays a bit too linearly compared with older Metroids. Basically everytime you get a new ability, there will be a path in your immediate vicinity afterwards that requires the new ability. That path will probably go through some areas you’ve already been in, but there will be a sequence of new rooms only accessible with your new ability that will take you directly to where you’re supposed to go next.
I don’t know how I got lost really. I remember this big machine and not long after that I was stuck. After I finish RDR2 I’ll probably load it back up.