- cross-posted to:
- linux@sopuli.xyz
- linux@lemmy.world
- cross-posted to:
- linux@sopuli.xyz
- linux@lemmy.world
Luis Chamberlain sent out the modules changes today for the Linux 6.6 merge window. Most notable with the modules update is a change that better builds up the defenses against NVIDIA’s proprietary kernel driver from using GPL-only symbols. Or in other words, bits that only true open-source drivers should be utilizing and not proprietary kernel drivers like NVIDIA’s default Linux driver in respecting the original kernel code author’s intent.
Back in 2020 when the original defense was added, NVIDIA recommended avoiding the Linux 5.9 for the time being. They ended up having a supported driver several weeks later. It will be interesting to see this time how long Linux 6.6+ thwarts their kernel driver.
Yeah as if Nvidia never benefited a lot from open-source. So Vulkan isn’t open-source, who knows? Maybe go back to the days of fragmentation, kill portability.
You’re acting as if Nvidia, Microsoft, and Valve are related. Good luck to Microsoft making a new proprietary API besides DirectX, an already proprietary API. It would only show they haven’t learned anything from UWP. And Valve has always contributed to open-source because they don’t want to depend on Windows. You don’t recognize Steam Deck and SteamOS 3? You haven’t been here long enough to recognize LunarG.
If Nvidia decides to be hostile or selfish, nobody cares? Can’t we be wary of being exploited by companies?
Just say when you’re shilling, don’t spread misinformation with your own made up scenarios.