- cross-posted to:
- linux@sopuli.xyz
- linux@lemmy.world
- cross-posted to:
- linux@sopuli.xyz
- linux@lemmy.world
Luis Chamberlain sent out the modules changes today for the Linux 6.6 merge window. Most notable with the modules update is a change that better builds up the defenses against NVIDIA’s proprietary kernel driver from using GPL-only symbols. Or in other words, bits that only true open-source drivers should be utilizing and not proprietary kernel drivers like NVIDIA’s default Linux driver in respecting the original kernel code author’s intent.
Back in 2020 when the original defense was added, NVIDIA recommended avoiding the Linux 5.9 for the time being. They ended up having a supported driver several weeks later. It will be interesting to see this time how long Linux 6.6+ thwarts their kernel driver.
How in the hell is being a customer mistaken for entitled?
“Corps can fuck you over” - but they always do, and always will.
Fortunately they also ‘suck’ at development, since even Xbox is nowadays using same CPU architecture as desktops, so good luck locking that in. And it’s not even like we don’t emulate every other architecture that’s popular enough.
Also dunno why you left out AMD, they are doing a much better things for Linux than Nvidia.
Valve is the main one, and god knows what will happen once Gaben quits, though Valve always hated MS and tried to remove their dependency of then for years for their own benefit. But let’s not pretend Nvidia or Microsoft can just decide to remove Linux gaming at whim, as that’s just not true.