I used to have a 32x back in the day, but you know, Sega did what they did, and it didn’t really pan out. I thought the mushroom system was cool tech, but lamented how little value it added to the Genesis. I essentially gave it away.

The library was small, and even the top tier A-list games barely even graze competency, let alone “good”. Most of them play well enough in emulation (there are exceptions, of course), and even Mister has a core for it now.

Still, I unironically enjoy Cosmic Carnage; Doom on 32x was sadly rushed but the result is hilarious for so many reasons (my favorite is the end of the game dumps you into a fake DOS prompt); and I still remember being legit excited to play Mortal Kombat II on the system, and it got a lot of mileage. So it wasn’t all bad.

It may not make a lot of sense to buy it again now for the nostalgia, especially with all the benefits of hindsight I have. Did it anyway.

  • maniajack@kbin.social
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    1 year ago

    Kolibri was the shit. It was like Echo the dolphin but with a humming bird. I still have my 32x…somewhere.

  • Psythik@lemm.ee
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    1 year ago

    What I don’t understand is why they made the 32x at all. Sega should have instead delayed the Sega CD, made it as powerful as the Saturn (except without the excessive complexity), and then release it sometime around 1994-1995. Then cancel the Saturn entirely and tout the Sega CD as a next gen addon for your current console. Sell the addon for $199. Then maybe they would have stood a chance against the Playstation.

    • krakenx@lemmy.world
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      1 year ago

      The Sega CD had a purpose. The CD quality sound and FMVs were clearly something that couldn’t be done on a stock SNES or Genesis. But the 32x… I played one in a Funcoland once and I honestly couldn’t tell the difference between it and a normal Genesis game. Some extra superfluous scaling effects that the SNES could do natively and the Genesis could do if you were a clever programmer?

  • hoodatninja@kbin.social
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    1 year ago

    It may not make a lot of sense to buy it again now for the nostalgia, especially with all the benefits of hindsight I have. Did it anyway.

    Never, ever let this stop you from enjoying this hobby. Nothing about retrogaming collection makes sense. That’s not the point! Enjoyment and utility or “making sense” are not directly linked.

    Do I need to tear down a dreamcast and mod the ever living hell out of it to play it? No. Do I need to letterbomb my wii? Of course not. But I wanted to because learning the process and just doing it was fun in and of itself. Arguably more than playing the games.

  • sudsmcduff@lemmy.ca
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    1 year ago

    The 32x was always super fascinating to me as a Nintendo kid…so much so, that I also bought one recently! It’s just a wild idea from a different era.

  • ApeCavalry@lemmy.world
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    1 year ago

    I think owning this back in the day turned me off console gaming completely. Genesis+Sega CD was lots of fun, I even had the memory cartridge to store more saves.

    Then, so many different systems released around the same time, and it was hard to rent and read GamePro and hope you’d pick a good game.

  • alaxitoo@lemmy.world
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    1 year ago

    My husband was a Sega kid, I was a Nintendo kid, it’s been fun learning stuff about Sega that I had no idea of :)

    • Rose Thorne(She/Her)@lemm.ee
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      1 year ago

      Sega has a really fun history to research into, from console ideas to their place in the Japanese arcade market.

      For a time, they were really innovative, even if most of it didn’t work out the way they had hoped. Just throw it at a wall, see if it sticks.

      This is a stupid one, but as a kid, E.A titles always stuck out to me because they had these unique cartridges. They were taller, and had this weird yellow tab on the side. Turns out it was to bypass some restrictions Sega had in place, but as a kid, I just thought it was neat that they looked different. It made me want to get them just to have more cool carts.