• rottingleaf@lemmy.world
    link
    fedilink
    English
    arrow-up
    19
    arrow-down
    5
    ·
    1 month ago

    Technically correct, but if I’d have any input into hiring a person whose background involves making a flight simulator requiring 64GB RAM, that doesn’t emulate every mol in that plane for that cost (I’m exaggerating a bit), I’d ask many questions.

    • loutr@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      11
      ·
      1 month ago

      It requires 16GB RAM, which is perfectly acceptable. But it can use more if available, for high res textures I assume. Which are streamed from Microsoft’s servers, explaining in part the difference between install size and max memory requirements.

      • nik9000@programming.dev
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 month ago

        My guess is the big video ram is high resolution textures, complex geometry, and a long draw distance. I honestly don’t know much about video games though.

        The smaller install is totally the map streaming stuff. I’m unsure quite why it has to be so big, but again, I don’t know video games. I do recall you having to tell it where you want to start from and it’ll download some stuff there.