It really is a fantastic game
It really is a fantastic game
I participated in a few anomalies, both as support and an on ground person hitting the objectives. Shit was rad, man. I met a couple cool people and even business contacts through it.
Same. I rocked that game for a year before Pokemon Go came out. It was insanely addictive. I would walk like 3-5 miles a day and I’d take way too many breaks at work to go hit the portals by my office.
That’s really cool
Yeah, the levels have to be cleared by their creator before they go up.
Dude, that sucks. I can picture the walk of shame. They really shouldn’t do shit like that.
The Parasite Eve game on the PSP was pretty good. Mega Man Maverick Hunter X and Mega Man Powered Up were both good too.
Uncrustables fuck, bro. They’re fantastic. Try the hazelnut spread ones, too.
Same for me. It used to be the case that a block of cheese was cheaper than sliced or grated, but at some point in the last 10 years it’s evened out. That’s the case for every store I shop at.
It is the opposite of a button mashing nightmare
Great short story
I’m still going strong, too. Congrats.
Absolutely. They should just apply around. An MBA would help, but they wouldn’t even need one to land a decent gig at most places.
If this game is to Nier as Lies of P is to Dark Souls, I’m here for it.
I fully agree with your assessment. The game had a great trailer, a groovy vibe, and was right on the back of the Mario movie. It would have been almost exactly as successful with the classic turn-taking multiplayer experience.
It was cool to be able to play with friends and see the ghosts of randos, but it was a minor novelty, not a major selling point.
They’re very different games. Helldivers 2 is a lot more straightforward.
A lot of people don’t like the light management in DRG, for instance.
I grabbed it day one and I’ve been playing it a lot. It’s good, but I don’t think it will have much of a lifespan.
I’ve played around 50 missions, and while I wouldn’t say it’s getting repetitive, I know that inevitably I’ll unlock most of the weapons and upgrades and not have much incentive to keep playing.
One thing I haven’t seen anyone talk about is how great the adaptive triggers and rumble feels. My controllers click and clack in a really satisfying way pretty much the whole time I’m playing.
The difficulty is pretty insane, and I feel like they’ll tune it down pretty soon. There’s a slight power curve as you unlock upgrades, for sure, but I get the feeling most people won’t spend too much time playing above Medium, which is the third out of nine difficulty ratings.
Overall, it’s a fun and well designed shooter that’s great to play with friends, but I expect the player base will fall off hard after about a month, if that.
Of course it does. I remember a lot of people thinking Rock types were immune to electric attacks because nearly every rock type in red and blue was also a ground type.
I wouldn’t say it looks like shit, but I’m not impressed.
Me too!