They also have a script patcher that makes it so you can use any font. A really useful feature if you replace fonts in programs or games, but the program doesn’t fall back to a safe font if a character isn’t supported.
They also have a script patcher that makes it so you can use any font. A really useful feature if you replace fonts in programs or games, but the program doesn’t fall back to a safe font if a character isn’t supported.
OpenGL is a bit like Vulkan, but discontinued since… 2014, with a single update since then. It was actually stopped because Vulkan seemed better, and both API’s were maintained by the same organisation.
In general it’s more likely to work on older devices, but would be less performant than Vulkan.
DirectX is a Windows thing, so you’ll just have those calls translated to Vulkan under the hood (DXVK). You’ll probably get better performance from just setting it to Vulkan directly.
Edit: As some others say, for BG3 specifically, DXVK does a really good job. My personal experience is that “the best” option is very patch dependent. At launch Vulkan was best, then after a few patches did DXVK ran better, but personally I’m back to straight Vulkan, for no other reason than wanting to be a +1 in the statistics.
You’re making me wish Ballistix still made ram for the consumer market. Their sticks could often run much higher numbers than the “safe” xmp profile put on them.
Whilst Gimp is technically powerful, you can really tell it’s made by programmers. I cannot stand the UI and shortcut defaults, but maybe I’m damaged from having used Photoshop a couple times.
Is it’s C, you could use Cosmopolitan
It’s based off Tachoyami(or whatever the one that was recently near nuked was called), and can be found googling a little. It’s annoying, but they got sued, and this was their way of protecting themselves.
God, Take-Two is probably the scummiest, dumbest, and greediest game publishing company around. I know that most companies of this type are appalling, like Activision/Blizzard, Ubisoft, or EA, but I feel that they’ve fallen to the point where it’s expected to be bad. Take-Two has been, in my opinion, just as shitty in forever, but the success of GTA and RDR2 makes them slip people’s minds completely.
Depending on the hosting of things by the game, anti cheat can make sense. Payday 2, for example, is almost entirely peer to peer in games, and cheats allow you to be quite mean in game, even if you’re not the host.
But I can’t help but think PvE anti cheat is more about locking people out of skins/events/dlc/things than actually being to prevent cheating. Else you could just have a button that invalidated the gains of the cheated match.
And this came right after they banned el_xox, a vtuber, indefinitely for “nudity”, though the model they used was just zoomed in so you just couldn’t see below the shoulders, instead of actually being naked.
Seems they got unbanned though, but good on twitch to put their more out less already unwritten simp-streamer rules in writing.
I’ve heard that Linux’s task scheduler is just much better than windows’, so it kinda makes sense that all would beat Windows.
Not directly piracy, but maybe you can find a version or similar one either on fearlessrevolution or MPGH. Without more info these are just guesses though.
In addition to the other comment, for places and things where you cannot delete yourself, or where you cannot avoid tracking even if you do, you can use stuff like , which sends out random queries to hide your actual interactions. Got my interest profile on Google completely generic after a few months.
It’s just how things get over time, people will take out something others may consider fun, to instead boost performance. Really an inevitable optimization, as something like this could have been done by human testing and external logging, instead of an external tool to simulate attempts.
In regards specifically to Trackmania, the best solution to my mind is to split the leaderboard between analogue inputs and keyboard. I know that’s basically letting the program win, but it exists now, and unless they introduce random physics or performance, the door can’t really be shut.
In terms of speed running, this has also been done in other games, such as TAS runs or the AI they used in SMP64 to find new strats. I don’t really seeing it going away, even if it makes runs less bespoke and more like generic IKEA furniture.