Count Regal Inkwell

Nerd|Furry|Linux User|Ace|BiRomantic|Taken <3

Leftist with an incorrigible love for fancy aesthetics (mostly Renaissance Italy/Victorian England) that might be incorrectly read as a monarchist because of that.

en.pronouns.page/@vinesnfluff

Unicorn, but also occasionally gryphon.

  • 7 Posts
  • 291 Comments
Joined 1 year ago
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Cake day: June 27th, 2023

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  • I’m biased, I just sorta… Like all animals. All of them. So this reply is just my mood for today:

    Mammal: Raccoon. The grabby hands, the masks, they’re just cool little guys

    Bird: Crows. Clever and playful caw caw boys. Capable of incredible feats of animal intelligence.

    Reptile: Tegu. The cats of the lizard world.

    Amphibian: Poison dart frogs. Danger bois. Don’t touch. But they look so cool.

    Fish: fish are not valid

    Crustacean: Coconut crabs! They are big and cool.

    Insect: Ants. Eusocial insects are really cool.

    Mollusk: those really big snails that look like slime bunnies

    Worm: Leeches. They’re cool to look at.

    Arachnid: Jumping spider. They are smols.











  • I’ve been gaming on Linux exclusively for 3 years now. So. These are all proton-tested-and-approved. Though a couple (especially the old ones) require a bit of tinkering.

    • Pillars of Eternity I and II – Slow burns. cRPGs. Get very good, but take a while to get there
    • Tyranny – Same developer, also a cRPG, but gets to the point faster, and in fact can be finished in one weekend. Do note: It’s an “evil campaign” type of RPG.
    • Pyre – A fantasy basketball game with a Visual Novel on the side. Very touching story, made me cry twice. And the gameplay is no slouch either, even if I kinda suck at it. (… Though when you lose the games you don’t game over, the story just changes)
    • Wolfenstein the New Order – FPS set in an alternate history where the nazis won WW2, where you play a resistance fighter. Very enjoyable action, and it always feels good to blow nazis away.
    • Dishonored 2 – Stealth-FPS/Immersive Sim where you play as an assassin-princess who can turn herself into a horrid tentacle monster. Also a nice story.
    • Enderal: Forgotten Stories – Skyrim Total Conversion title. Very surreal and trippy story. Pushes the Skyrim engine to its absolute breaking point to realize the developers’ vision, and doesn’t always get there.
    • Fallout: New Vegas – I mean, if I didn’t bring it up, someone would. New Vegas is a flawed and messy game, but it is just about competent enough that you are fine with it being less-than-ideal in the name of getting to the story.

    If old games & emulation are on the cards –

    • Terranigma (SNES) – What if Legend of Zelda… But you are literally creating the world by doing your quest. It’s nuts. I love it.
    • Legacy of Kain series (PS1, PS2, PC) – Very flawed gameplay on all of them (each in its own unique way)… But it is legitimately one of the greatest tales ever told through gaming. (note: It’s also edgy)
    • Prince of Persia Sands Trilogy (PC, PS2, GC, Xbox) – This little trilogy of games from the sixth generation delivers in both elegant platforming gameplay and entertaining storytelling. Does suck that they are from a time that game devs thought subtitling your cutscenes would make your skin fall off (or something. No games back then had subbed cutscenes and it sucked)
    • Paper Mario/Mario & Luigi series (Nintendo machines) – Comedy RPGs about the Mario characters (duh). Very well written, especially Thousand Year Door (GC/Switch) and the original Mario & Luigi (GBA/3DS). Story is as vanilla as you’d expect, since it’s Mario, but it is worth it for the comedy imho

  • [shakes head]

    Writers (both storytelling and informative) have a set of skills that is very useful but also entirely redundant unless in a well-developed society.

    Humanity will always share information because d’uh. And we will always tell stories and make art, because that is just part of the human experience. But without the overload of information and media AND overspecialisation of labour that comes with an industrial society –

    – We’d just revert to the olden ways where information spreads from person to person organically (there is a lot less of it to go around, after all) and stories/art are just made up by whomever.

    Before television and radio, before most people were able to read, people would make up stories to amuse themselves and their friends while doing work. Tall tales around the campfire. Spooky stories while churning butter. These were all things people did in pre-industrial times.

    But there would be no need for someone who is ‘just’ a teller of stories or a sharer of information. So I’d either drop dead or, more realistically, get my ass down with doing manual labour (hey, I might not know how to grow plants, but the amount of time I spend at the gym has gotta be good for something in post-apocalyptia) and save my creative skills to amuse my community during downtime. ¯_(ツ)_/¯