Glad Kadokawa is planning to expand, but I wish they didn’t have such a massive controlling interest in the anime industry.
Glad Kadokawa is planning to expand, but I wish they didn’t have such a massive controlling interest in the anime industry.
I’m pretty sure we can all guess which origin Netflix would pick.
I meant the other way around, my bad. The DMG style GameBoy carts could probably be played in the clone console this cart came with. From the appearance of another comment, it likely would have been a keyboard with cart slots big enough to accommodate genuine DMG style cartridges on it.
Cartridge for a Bootleg GameBoy. This particular game was also available for a Famiclone system. It probably can be played in a DMG GameBoy.
“Nostalgia Fuelled Cash Grab”
Yeah, I know. But from the description the other person gave, and the fact that such descriptions are generally unreliable in being specifically correct, it is too difficult to know which one they meant. This is why I listed both.
Either Mouse / Look Sensitivity or Mouse / Look Acceleration is the term you are looking for.
Yes, so they mean Infogrames.
The current Atari is Atari in name only.
Atari? Don’t they mean Infogrames?
Fixed/Classic camera for games in the Survival Horror genre.
It used to be the defacto camera style for the whole genre. Then Resident Evil 4 changed into an Action Shooter and sold better, so now the camera style has basically died out in favor of the over used, bland, copying everyone else over-the-shoulder camera.
I refuse to believe anyone can adequately cover the entire history of JRPGs in less than 3 hours.
This game runs terribly. Honestly very surprising considering Capcoms recent track record with decently performant games. Wonder if this is because of Enigma?
It isn’t bad. It can seem bad now because every AAA game is psychologically designed to give the biggest possible dopamine response to increase in-game spending. So your brain, being conditioned on such games, will think the older game is bad because it was designed to be fun but also engage your brain and make you think. Since your brain has to work for it, it subconciously thinks the tradeoff is not as good as new games.
They seem to be doing a good job.
Wish Konami would have made Bloober do the same with Silent Hill 2 Remake.
Isn’t one of the main founding pillars of the entire cyberpunk genre to teach the lesson that big monopolistic megacorps and an over-reliance on technology is a bad thing? Like, the story is to show how bad life would be under those circumstances, so you have technology that advances, and the law with it, but regular citizens cannot afford the new tech so they have to cobble it together themselves from the old tech they have in order to comply with the law set by the BBEG megacorp?
How do you have a cyberpunk society without all the bad parts? Such a society would have citizens that can afford or are provided new tech and thus the cyberpunk aspect would naturally not exist, would it not?
Can people playing on an emulator play online with people connected with genuine hardware?
Might get to see more players online if that’s the case. I think the Xbox Live reimplementation works that way.
For Monster Hunter specifically, as well as other similar games like God Eater and White Knight Chronicles, the appeal is literally just big number go up from grinding. If you don’t like grinding, you probably aren’t going to enjoy these kinds of games. They can easily feel very repetitive.
So Apple finally decided to copy the Intel NUC after Intel stopped making them and pushed them off to ASUS?
Brightis, made by the developers that made Arc the Lad, would be great to see redone and released in English/other languages.
Physical console design? Atari 2600. The black slots and wood grain front with the sleek angular design is still peak console styling IMO.
User interface design? Xbox 360 Blades. Hands down. Easy to navigate, easy to understand, and good potential for minimal advertising abuse.