One one hand, I don’t trust Kotaku articles as far as I can throw them. On the other hand, I’m hoping the “major games going out of stock” part isn’t gonna be a problem in terms of historical preservation of these games.
So I’m guessing the chart is telling me that non-phone-nor-Switch/Deck handhelds don’t even have a niche scene, by comparison?
And oddly, it also seems like handheld dipped into near-nothingness even sooner than arcades (perhaps due to things like the Switch and the Steam Deck merging the former field into PCs and consoles, I guess?). How common were arcades when the original version of the Nintendo Switch came out (2017-ish)?
Is it already out? Or did the store page update prior to release?
It honestly reminds me of some statistics implying that deaths due to violence may be overrepresented in media perception, while deaths due to cancers and heart problems are seemingly underrepresented in coverage by comparison.
Are there any equivalents for BBC Micro or Acorn Electron? I’m tempted to try Elite (the original) on Steam Deck, and while I did once download a copy for free on a previous laptop (when the devs were celebrating an anniversary a few years back), I don’t know if that version is compatible with Deck.
Also, the devs of Factorio have a policy of never putting it on sale and adjusting for inflation sometimes, so if you’re gonna get it, now’s the time.
Are… Are you suggesting that there are potential ways a public company system could’ve actually been handled better, rather than the concept itself being flawed by nature?
I’m not saying I disagree, I’m just saying that possibility never occurred to me for some reason. (Maybe it’s my justice sensitivity complex acting up)
Are they talking existing sales, or sales after the announcement? If this is just post-announcement, holy fucking shit
Some days, I question why humanity ever allowed public companies to exist. That very concept seems to be creating a lot of societal drawbacks these days.
And it’s gotten to a point where it’s being used as a utility computer in places, if I recall. That could’ve potentially sent sales snowballing away from typical console sale figures.
Arguably, whether this turns out decent or atrocious may depend, in part, on whether it’s a straight adaptation of the games (removes sensory elements that games and film don’t have in common, causing serious issues); or if it’s something that would fit better in a film, albeit taking place in Hyrule.
It may also depend on whether portions of the production team actively dislike the source material (cough cough Netflix Witcher cough cough)
65-ish of the Cyberpunk 2077 hours were mine, full disclosure. Edit: or at least on Steam as a whole, any amount of which could’ve been on Deck
Didn’t think the modern-day incarnation of Atari even had interest in games anymore. I could’ve sworn an entirely unrelated company bought the name when the original Atari died out.
My mistake, I may have seen a post previously that suggested something more like “Diablo 4 is now compatible with Steam Deck”, and my brain immediately saw the title of a rather controversial game and mentally blocked out the post.
I question why this news is being posted at this point, let alone repeatedly.
Why is Microsoft, of all groups, monitoring Valve’s profits? That seems kinda weird to me, as though it’s overstepping some sort of boundary.
I don’t remember which scanner contributes that statistic, but it’s listed in the conflict section of the map tooltip, from what I can tell.
I agree, honestly. The way I have it configured, I can even run Starfield (although the way I initially had it, the graphics looked like something off of a PS2/3 or a 3DS, and now the loading screens actually give me plenty of time to read the loading screen tips).
And the indie games (and also Elder Scrolls Online) that I normally play don’t even give me that much trouble.
Like, why does it specifically mention potentially having an untested effect on the lungs?