• 1 Post
  • 65 Comments
Joined 1 year ago
cake
Cake day: September 29th, 2023

help-circle


  • Not the person you replied to, but I was the same way until I realized all my favorite artists were either dying or retiring and chances to ever see them were slipping away, and quickly. I just go to whatever shows I can and just be present in the moment. Even small local shows. I’ve found a bunch of cool artists by going to shows with artists I don’t even know.

    Like, imagine having the opportunity to see a Zeppelin show in their prime, then imagine thinking about going, then saying “meh.” I couldn’t even comprehend the regret I would feel passing something like that up. And it circles back to not knowing you’re in the “good old days” until they’re already past. I just don’t want to look back at missed opportunities and kick myself for the rest of my life.

    Like they said, it’s not for everyone, especially not these days. Ticketmaster is a plague, most shows are ridiculously overpriced with food and drink to match, and way too many people are focused on taking a video they’ll never watch. But if things only get worse, I’m going to go down swinging and keep going to shows until doing so would financially break me.



  • Arkane and Remedy are the two that stand out at the moment.

    Redfall was a pretty bad indicator coming from Arkane. But if they get their act together and go back to games like Dishonored, they’ll be back on the good list. Keeping them up here out of hope. They make fantastic games when they’re allowed to.

    Remedy just always puts out bangers. Control is how I found them, and I love their style as well as the obvious amount of love and work put into their universe. Still need to play AW2, but I’ve only heard good things about it. They’re not everyone’s cup of tea, but they are mine.




  • I worked a call center briefly and did this with an older lady for about 15 minutes. She was just talking about how she spends her time and what her daughter was up to. I got called into the boss’s office because they heard the conversation. I tried to cover my ass saying I was trying to build rapport, but I got told quantity over quality. Make the calls, follow the script, close the sale. So glad I only wasted like 2 months of my life there.

    Side note, the main business model itself was a scam. The “sale” wasn’t even a real sale. We were feeling out for people with bad credit to send to our “partner” law firm for credit repair. If they signed up with them after the transfer for $100/mo, only then did I get any commission. And it paid commission against minimum wage, so you only ever saw a benefit if your commissions alone surpassed what your minimum wage paycheck would be. Man, every detail I can remember about that place is scummier than the last. Fuck them and everyone like them. I’m ashamed to have counted myself among their number, however briefly.


  • If you loved the first one, you’ll love the second. They really didn’t make any huge changes so you have something to look forward to when you do bite the bullet. Most of the changes are QoL improvements and a new story in a new map with new groups. A good scratch for my AAA itch.

    And playing solo. This is actually the first time I’ve played after the multiplater update, so I’ve always played solo. The few gaming people I know would probably rather play CoD or Helldivers, so I don’t expect to try mp for a while. Still fun solo though. Recommend if you like open world survival craft. It’s a bit unpolished due to a tiny dev team (I want to say they are all the way to 6 devs now, started as 2) but fun nonetheless.


  • Switching between Horizon Forbidden West and The Planet Crafter.

    Horizon I’ve meant to play for a while, and finally got stuck into it. Most of the way through, but like all these open world games there’s a ton to do, so I’ve got a bit to go.

    Planet Crafter I haven’t played for the last few updates, so I’m enjoying exploring the new biomes and getting a sweet base built in a new file.







  • Hazmatastic@lemm.eetoScience Memes@mander.xyzThe age of wood
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    1
    ·
    3 months ago

    This does have real implications in dendrochronology. If you were to take a beam from a structure built hundreds or even thousands of years ago, you can use ring spacing along with climate records of the area it was cut down in to determine when it was cut down, which will tell you the approximate age of the structure (and as a result, the tree). The rings can reflect events such as floods, fires, droughts, and periods of rapid growth, so if you can match those up with climate records and known samples, it works out the way the graphic describes.




  • I understood their logic most of the time (some iffy moments for sure), but my main issue with it was it all felt too fast. Like someone telling a great story but in such a rush to the finale that they end up glossing over details that make it so enjoyable. Decisions the characters made felt like they should have cooked several times longer than they did. I expected some arcs to last a half a season, maybe even a full one. But by the end of the episode it’s not an issue anymore and we’ve moved on.

    That said, Walton Goggins is killing his role, and I see it as a solid resume addition for a lot of the others. There are scenes and lines that are meh, but also ones that show me these actors can pull off some great performances


  • I love Fallout and played 3, NV, and 4 avidly. It’s a good adaptation. A little campy, but it feels like something made by people who know and love the source material. And with the goofy moments come some real nasty aspects of the wasteland laid bare with no question as to how nasty it is, even in the first couple episodes.

    The Vaults setup was unique enough to feel new, but fit the Vault-Tec MO nicely. 4 felt generic, but I think it was mainly included for people who didn’t play the games so they could get a general vibe.

    The subtle nods are nice, with enough items and mechanics from the games peppered through to make it feel like part of the universe. Some are on the nose like Sugarbombs, but I’ve recognized generic NPC armor from the games on extras in the background.

    It was also odd but fun to see game mechanics work in real time, like seeing drugs heal a grievous injury

    If you want an adaptation of Fallout story it may fall short with the lighter stuff. But if you want an adaptation of a Fallout playthrough I think you’re I for a good time.