My current full-stop is lack of support for a lot of peripherals, particularly music equipment.
My current full-stop is lack of support for a lot of peripherals, particularly music equipment.
We had legislation for this stuff. Then Trump put Shit Pai in the FCC chairman spot and proceeded to gut all of the net neutrality and consumer protection regulations.
Overwrite, wait a while, then delete. Even if it’s too late for the most recent data harvest, there will be shittier things coming in the future. Might as well do it now.
It’s because the airline tells them they have to require it, and it’s critical not to deviate from policy when it comes to safety. The airline is being told to require it by their governing authority, who updates rules and regulations at the speed of bureaucracy and an air of “but did you die, tho?”.
I used Vortex in the past, and it was not a good experience for me. I’m assuming it’s improved over the years; but it’s basically a master installer for mods with a lot of bugs.
The biggest advantage of MO2 is being able to set up mod profiles that are separated from your game and each other. You can drop in/out mods for troubleshooting, adjust load orders, and toggle specific parts of a mod. For example, you can have an entirely vanilla version of Skyrim, and then launch a modded version through MO2. If something isn’t working, you can toggle mods without messing up the load order or specific settings you’ve made. It also allows you to adjust the “overwrite” order of mods on the fly without losing the files from the original mod, which has been an absolute game changer for modding.
Install 50 mods at once and the game broke? You can temporarily disable half of them and check if the game still loads. It works now? Re-enable half of the ones you disabled and try again. Within a handful of launches, you can narrow down the issue to a specific mod. Was the issue a specific plugin that’s supposed to make it compatible with another mod you don’t have? You can disable that plugin and keep the whole mod.
Got everything working great, but now you want to make a new save with different mods, but want to be able to go back to that old save file? Make a new profile and load up whatever mods you want just for that save.
Really though, MO2 is awesome. It makes modding super easy, especially when you break Skyrim yet again.
Please drink verification can.
Which has never made sense to me. It’s a government service. It’s not supposed to be profitable. It just needs to be affordable and reliable.
That would be great! @Psythik got back to me pretty quick, so I’m going in the air tonight.
I know of a service that helps with this. I don’t know how well it will apply directly to this scenario, but I’ve seen some small groups sign up for Sound Exchange as a non-intersctive music service.
https://www.soundexchange.com/service-provider/licensing-101/
This looks pretty fun. I used to dabble this shoutcast radio broadcasting for an old roleplaying server in San Andreas Multiplayer.
I’ve used b.u.t.t. for NeosVR shows, and it’s really easy to use.
I’ll have to sign up for some night time EDM slots. :)
Turns out the FAA is that corner
They’re using a very dated design because the FAA moves extremely slowly. The size, weight, and wide-scale intended use of them puts the drones in an aircraft category that comes with a lot of paperwork and stipulations.
I certainly would. Going public is always the precursor to enshittification.
They’ve maintained a very pro-consumer stance so far; so yes, I do believe them for the time being.
Bethesda’s formula is pretty dated. They changed up a few things for Starfield, but it’s still same the old dialog system.
Or go in with a lot of money you’re willing to lose for no guaranteed payout
HTC, Valve, and Oculus (well before the Facebook buyout) established very early on that frame rates of 90 fps or higher with a response time of <1 ms were critical factors for preventing motion sickness. Meta either hasn’t gotten the memo or just doesn’t care.
Even with well-established VR legs, I start feeling unpleasant if my FPS starts dropping below 75 for extended periods of time.
Aside from that, it’s also down to game development. I’ve been seeing newer, inexperienced VR developers creating scenes that don’t take into consideration how our brains perceive motion; and they end up creating some nausea-inducing scenes or game mechanics, in addition to doing things like shoving your head onto the floor or through an object. The easiest example is pressing into a wall or table, and the colliders shove your head and body back when you’re not expecting it.
It’s really unfortunate. Native Instruments seems to almost refuse to support Linux.