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Joined 1 year ago
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Cake day: July 4th, 2023

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  • Deconceptualist@lemm.eetoMemes@lemmy.mlIk ik but control yourselfs
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    1 month ago

    Many are from a huge list (some modified) but I picked out favorites that seemed fitting for a pet and it was actually easier to just retype them. Some were my ideas (e.g. Lt. Dangle because I love Reno 911). I didn’t want duplicates so alphabetizing was the simplest way to avoid that. And yes I giggled pretty much the whole time 😁


  • Deconceptualist@lemm.eetoMemes@lemmy.mlIk ik but control yourselfs
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    1 month ago

    Captain Winky

    Count Dickula

    Dingaling

    Drumstick

    Fiddlestick

    Frankfurter

    Fuzz Baton

    Gherkin

    Hermes

    Javelin

    Jimmy Joystick

    Kielbasa

    Knobbins

    Lieutenant Dangle

    Lollipop

    Moby Dick

    Mr. McFlutey

    Oboe

    Peepers

    Pickles

    Pinky

    Pistol Pete

    Popsicle

    Rodney

    Schniedel

    Screwdriver

    Shillelagh

    Slim Jim

    Spigot

    Stiffie

    Swizzlestick

    Tadger

    Teeny Zucchini

    Tooly

    Twigberry

    Uncle Reamus

    Unicorn

    Wangdoodle

    Wibbles

    Willie

    Woody




  • I’ll second this entirely.

    Prey 2006 is a slightly gory boomer shooter with interesting topsy-turvy levels, gravity tricks, a few cool enemies and guns and powers, and a campy alien abduction / invasion story. It might be a little underrated in its genre. Definitely fun.

    But Prey 2017 was more of a clever stealth action / psych horror title in the vein of Deus Ex and of course System Shock. Brilliant interconnected level design, a deep story, a good (though not super original) roster of guns and superpowers, some tricky puzzles, and a few interesting and enemies. It gets a good amount of love but I still think it deserves wider recognition as an excellent game.

    It’s frankly stupid that they have the same name.









  • Happy birthday! I actually just started playing Journey for the first time yesterday, less than an hour I’d say (on Steam). The visuals and fluidity of controls are nice, nothing spectacular by today’s standards but I’m sure they were great back in the PS3 era. The beginning felt a little slow trudging through the sand until I understood how the scarf upgrades work. But then when I encountered another player it really started to click and go more smoothly. I like how the game encourages cooperation by pinging and refilling each other’s scarf energy, though I feel like progress might go slow again if I get stuck going solo next session. The puzzles are very simple but I was feeling sick so having a ‘cozy’ game was actually pretty nice.