I think I have it. OP was staying at a hotel when it was evacuated by SWAT. This evacuation event was notable enough that it wound up on the front page of the paper (A1), so OP wound up being a source for a front-page story. As a result of reconnecting with people at the paper, they decided to try emailing the editor about any job opportunities.
Last month, Texas Attorney General Ken Paxton sued the company that owns Pornhub to force compliance with the state’s age verification law and threatened millions of dollars in civil penalties.
My brain has actually defaulted to thinking of Ken Paxton as a particularly vile time traveling pilgrim, whose immediate response to arriving in the present day was outrage that the world had changed and a divine conviction that it was his purpose to revert the world to the puritanical Christian dominance that made him feel warm and safe in his own time.
That’s easier for me to comprehend than that an actual 21st century person has this many stupid, hateful ideas he’s willing to happily tie his name to.
When we were trying to book a hotel, my partner clicked on the top link of a Google search, which was of course a sponsored link and took her to some completely off-brand intermediary whose website was designed to mimic the appearance of the hotel’s. She completed the booking there before ever realizing it wasn’t the hotel itself, and when I quoted the same stay directly with the hotel it wound up being some $100-$200 cheaper.
I had to have a lengthy phone call with their customer support and exchange a few emails before they finally agreed to refund us. I suppose we’re lucky they even had a reachable customer service, but I was and remain infuriated by the conditions that created the situation in the first place.
Thanks! I looked at Graveyard Keeper a while back, might give it a go.
I finally tried out Hardspace Shipbreaker. I’ve played a few hours and just finished the reactor tutorial. So far it’s that diamond in the rough I’m always looking for: an engaging but chill gameplay loop and enticing progression. Something I can turn on to relax and zone out with noncommitally, but that isn’t just an objective-less sandbox ala No Man’s Sky.
If anyone has recommendations for other games that fit the bill please let me know!
The company claims that fully complying with the state law would put it in breach of its contract to operate the facility, raising the prospect of $160 million in lost revenue. GEO also says that complying with HB 1470 would require building upgrades estimated to cost over $3 million, including a complete redesign of the heating, cooling and ventilation system at the detention center.
Fucking. Yikes.
36 here too, two kids. I have been overwhelmed with fear the past few years that something like this will happen. I can only imagine that if I received the news you did, it would cripple me. Immediate shutdown.
I wish I had more to offer than my sympathy. I wish we could do better with cancer than we can…
Exact same reaction. First person feels so inappropriate for this property that I immediately assumed comparisons to Uncharted and Tomb Raider must have been a, if not the, major contributing factor to going first person.
First person perspective blurs the line between player and character for a specific type of immersion (when done well). An Indiana Jones game should be all about playing as motherfucking Indiana Jones, no blurred lines necessary. His stature and costume is integral to the formula that makes him iconic, and without them, the gameplay segments of this trailer make it look like Far Cry: The 80s Adventure Serial.
Seems nothing has changed in the past 2 years: Take Two Is Being a Dick
I changed my first name because it started with an R and I didn’t want to infringe on any of Take Two’s precious trademarks.
I’ve said before that being a PS Plus subscriber has changed the types of games I play by making indie games more accessible to try, with low stakes. Prior, I usually reserved my funds for what I assumed was the biggest bang with AAA titles.
There’s value there with having a library of games to just try out. That being said, the trajectory of subscription services generally and “digital ownership” (see Playstation’s recent Discovery kerfuffle) is really concerning.
I think Ubisoft’s mindset here is on the wrong track (surprise…). Luckily, as others have said, there’s not a lot of temptation here for Ubisoft’s modern library (Prince of Persia being an admitted exception).
Alan Wake 2. I’ll spare any commentary on all the things it does well and that make it a one of the most ambitiously distinctive (AAA) games…ever? because that’s been well covered.
On the other hand, I am kinda surprised that the combat is as… deficient as it is. I never liked the combat experience in the first game. I don’t like how the enemies were programmed to run off screen to the sides of view, because Alan isn’t nimble enough to pivot direction sufficiently to track multiple enemies, and it just felt cheap and frustrating. Dodging is clunky too.
Control was the next Remedy game I played, and I thought the combat in that game was fantastic. The gunplay felt right, and the paranormal powers were weighty and responsive. Even the levitate power looks and feels fantastic; the animation is super cool and I love watching it.
So I had high hopes for Alan Wake 2, but the combat again feels too imprecise and unbalanced. Dodging is still clunky, projectiles clip through objects, etc.
Oh well. It’s a bummer, but in a game like this it’s well overshadowed by the strengths.
You’ve seen everything Hellblade has to offer in the combat department. I enjoyed it personally; it’s really slick in its simplicity, but you are right that it’s not the main draw. Hellblade shines in its performances, journey, and presentation, like you said. Some of the set pieces are just striking in the best (and worst) ways.
It’s a really effective and unique experience overall.
92% of all entertainment sales being digital
Oof…
Admittedly, I’m guilty of this too.
Oh man, that’s a good point. Surely she knows what she signed up for, I hope.
Still haven’t seen the first season and am not too familiar with Dever’s work, so I’m indifferent to this casting. Cool that she was Cassie Drake though.
I do hope she nails it. TLOU 2 was one of the most profoundly impactful works of art I’ve experienced: it exposed my susceptibility to bias resulting from narrative framing. Abby’s depth of character was essential to that experience.
I also hope they keep the narrative structure from the games. The shock of the midpoint twist was also essential.
You think it’ll make money?
Mainly because of the hype/marketing, but I may be overestimating it. It’s a good point that Avengers bombed, but I do think Rocksteady is a more competent developer than CD (I’m not personally a big fan of their Tomb Raider games).
I also just tend to think anything is possible until it isn’t. It wouldn’t be the first game to buck expectations if it somehow managed to be a hit.
Either way, the fact that this is the only game Rocksteady releases in nearly 10 years will be a deep source of bitterness.
I’m really interested for this game to release. I expect it to be a critical failure and a commercial break-even, mostly due to Rocksteady’s (as yet untarnished) pedigree and marketing.
But I also haven’t ruled out that it will be a surprise hit. I didn’t even realize this wasn’t being fully marketed as a live-service game, and who knows, maybe all the hogwash in this article about the “trinity” of gameplay elements and sharing experiences with friends will actually work somehow.
But if it is all the worst things about the live service trend, I do hope it fails for the greater good, all due respect to the individuals who’ve done their best with it.
There’s a PlayStation community I was subscribed to whose main mod posted a gamergatey rant over the weekend with a number of factual inaccuracies. I wanted desperately to assume they were just benignly uninformed, but it didn’t turn out that way.
I’m not interested in subscribing to a community at risk of being affected by that kind of toxicity, so I had to leave. Which is a bummer because I liked having PS-specific news in my feed.