ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 7 months ago'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comexternal-linkmessage-square34fedilinkarrow-up1298arrow-down17cross-posted to: games@sh.itjust.works
arrow-up1291arrow-down1external-link'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 7 months agomessage-square34fedilinkcross-posted to: games@sh.itjust.works
minus-squareCALIGVLA@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up3·7 months agoThe game has like four major maps, that’s why it feels tiny compared to your average CRPG that has dozens of smaller maps to create a sense of a big diverse world.
The game has like four major maps, that’s why it feels tiny compared to your average CRPG that has dozens of smaller maps to create a sense of a big diverse world.