As much as I agree with your opinion on save scumming, truth is all of the Infinity Engine games were like this as well. Even if you’re a seasoned D&D player, it’s all too easy to get completely wiped in the dungeon at the beginning of BG2 to an imp because barely any of your party’s attack rolls are successful at Lvl 1.
Balders Gate 2 was developed by Bioware and published by Interplay. That’s not to say Larian couldn’t have learned from it anyway, but it’s not a lesson they would have learned from experience.
As much as I agree with your opinion on save scumming, truth is all of the Infinity Engine games were like this as well. Even if you’re a seasoned D&D player, it’s all too easy to get completely wiped in the dungeon at the beginning of BG2 to an imp because barely any of your party’s attack rolls are successful at Lvl 1.
Ok but thats worse. They never learned from it.
Balders Gate 2 was developed by Bioware and published by Interplay. That’s not to say Larian couldn’t have learned from it anyway, but it’s not a lesson they would have learned from experience.