stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square281fedilinkarrow-up1747arrow-down128file-textcross-posted to: gaming@kbin.socialgames@sh.itjust.works
arrow-up1719arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square281fedilinkfile-textcross-posted to: gaming@kbin.socialgames@sh.itjust.works
minus-squarejustgohomealready@sh.itjust.workslinkfedilinkEnglisharrow-up8arrow-down4·1 year agoI read this as “40-70% of VR developers don’t know what they are doing”. What needs to be done to avoid motion sickness has been known for a long while now.
I read this as “40-70% of VR developers don’t know what they are doing”. What needs to be done to avoid motion sickness has been known for a long while now.