Steam Replay is out, so what game did you have the most fun experiencing this year?
Disco Elysium
I know it did not release this yer, but I got to it now, so it is GOTY for me.
I also finally completed the full story finally this year. I had always gone about 3 days in and started over trying completely different options lol
I got hooked, but I was like “what if I chose this option now?” all the time. So I started completely different character right after I finished. Got couple hours in, but… 1) it’s too fresh experience and I should probably give it a bit more time and 2) I wanted the new character to be this fascist, racist, egoist, alcohol and drug abuser, but damn. It’s so tough to play against some basic human principles.
I’m re-playing it right now, and it’s great.
I’ve played many different RPGs during my life, but Disco really is like nothing I’ve played before. Maybe, just maybe a little like Planescape Torment, but other than that? Nothing comes to mind. Which is unbelievable in this age, where most developers play it safe with basically sequels of successful games and new ones you barely can tell apart…
While Disco Elysium is like no other CRPOG I’ve played, I have to disagree with your other point, because Indies exist with tons of innovative stuff in there.
True, but majority of non-entirely-indie devs do exactly what I said. Sadly some indie too.
Balatro, absolutely. Now that it’s on mobile, work will never get 100% out of me again.
For me it’s #2 , wish it won GOTY this year - love the music and game play , when I saw a pixel game was in the running I knew it would be amazing and full of heart and soul , no shiny graphics to hide behind 💕
Nine Sols. Really underrated metroidvania that flew under the radar for many people.
I saw it was classified as a souls-like. Did you find the combat to be hard?
It’s a fairly difficult game, yeah. The combat is more akin to Sekiro where you need to time your blocks.
Deadlock
It brought me a new multi-player experience, something to share with friends, and it is super fun. I also don’t get toxicity out of it.
I tried it when I first got an invite to it. Invited as many friends as I could. I think we ran with it for a few days and just couldnt stick with it. I personally couldnt tell what I was supposed to be doing, or if I was even helping or just being a weight to my team?
I had to watch a few videos to understand what I was suppose to do. Really didn’t get it at the start. But I think they also improved the interface and such.
Deadlock is nice, but the toxicity is the same as in every moba like teamgame, therefore I stopped playing it because I felt the time I spent playing were not enjoyable to me. Its sad because the game is so promising and delivers Valve typical polish which rivals triple AAA garbage.
Factorio. And Cities: Skylines 2 if I’m playing it on Windows.
Factorio just makes hours disappear, it’s an amazing game! Have you played the expansion?
played? Past tense? You must be joking
Damn, you got me!
Yes, I did.
UFO 50 without a doubt. Most creative bang for your buck that’s ever been released imo
Absolutely agree with this. The product could have had fewer games and each game could have been much more shallow and it still would have been “good”. But there’s honestly a ton of bangers in this collection and the variety and creativity is astounding.
Call of duty black ops 3. Most of that time was spent in custom zombies maps, but the third party client that cleans up the cheater problem that plagues every old cod let me enjoy some occasional multiplayer, which despite being apart of the infamous jetpack era, I actually quite enjoy
Custom zombies maps are the beeeeest
Star Wars Outlaws.
I had so much fun while playing and Kay is such a sweetie😍This was a surprisingly awesome game. The Sabacc mini-game alone is worth the price of admission.
Tactical Breach Wizards
Balatro
Its not even a contest. The time I spent playing a rogue like poker is higher than most other games combined.
Send HELP!
Same.
I’d been starting to get into it when the Android release dropped and then I was cooked. Now between Steam/Android I’ve always got a run going somewhere.
I also bought it twice to play it everywhere! The dev deserves the support!
If you realise the RNG is really ridiculous at higher difficulties than you can stop
just a new round buddy, you know you want it.
Twin-stick shooter against various bugs and robots with some ARPG gearing, and the action here is fantastically tight with probably three key factors:
- Enemies target you but hit each other, so you manage their attacks to help your fighting instead of just staying out of trouble.
- “Frenzy” orb pickups, which act a bit like combo meter fuel except instead of chaining hits you make frequent choices about whether an orb drop is worth chasing, keeping you close to danger.
- Instant gun switching with overheating instead of reloading, so you fight hard and switch constantly between your three guns to keep any one from overheating while getting the best out of their specific properties.
I play a lot of twin-stick and top-down shooters, and this does a great job mixing the arcade twin-stick feel of high intensity fending off a swarm with tactical top-down dungeon crawling elements, and it’s just really special feeling to play. The core action feels not just well designed but like it was made just for me, and I’m genuinely glad someone made it (or is making it, since it’s early access). Plus, it’s extraction style instead of being a roguelite, so you’re always right at the best action while still getting procedural levels, so each run is a little different.
That sounds really cool. Thanks for sharing; I hadn’t heard about this one previously.
Helldivers II, baby!
Im a simple man. I see bugs or bots, I spread managed democracy onto them.
Sekiro. Played it a few months ago and I still think about it all the time. Amazing.
Xdefiant. Loved that game, it will be missed.
It did look like it would be a fun COD alternative. Sad but not surprised to see Ubi gave up on it
A big part of me wants to see someone make a FOSS alternative to it
Under Night In-Birth II [Sys:Celes]
UNI finally gets rollback, which means I finally gave the series a shot. The GRD system is a very unique concept that adds an additional layer of trying to win the advantage state, then pressing the advantage when you have it or respecting the opponent’s advantage when they do. And Vatista is just a very fun character to play, I’m having a blast with her.