I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • Chahk@beehaw.org
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    1 year ago

    Hate:

    • Un-skippable cutscenes or tutorials. This really hampers replayability of missions/quests, or even entire games in general.
    • Artificially limited customization in order to sell more via micro-transactions.
    • Time-gated features. I hate it when games require a certain amount of in-game time before some things are unlocked.
    • Pay-to-win in multiplayer games. Preventing or limiting progression with ability to bypass it with a purchase is just gross. If you want to go F2P, do it all the way. I’m fine with for-purchase cosmetics, but getting a leg up on fellow players if you can afford it is just bad.

    Love:

    • Don’t have anything specific. Anything that sucks me into the game.